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Basic Match Moving with PFhoe – Day 1

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This entry is part 10 of 12 in the The Complete Introduction to Motion Trackers Session
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You may know how to Bust a Move, but the real question is can you Match a Move? In Day 1 of this two part tutorial we’re gonna start by looking over the interface of PFhoe and explain how to get a basic Match Move. From there we’ll bring the camera solve into AE to see what we can do with it. Day 2 we’ll head over into Illustrator and 3ds Max to generate an extruded logo and finally bring it all back into AE for the final composite.

Requirements

Adam Everett Miller is everettoptions on Videohive
  • Playeur

    Very nice

  • Jose

    nice!

  • eman

    Great tut indeed but please reduce the size of it. I am begging you. 420mb?
    Some of us live in unfortunate countries that download limits per month. please consider next time! Thanks

  • http://www.youtube.com.br/ianhpiratao IANH – BR

    Really usefull!
    Great Tut man!

  • http://www.behance.net/BadGhost Bad Ghost

    Nice one i love it :)

  • Loay Emad

    Very large tutorial
    but I’ll download it. I hope it’s useful

  • http://www.blackbluebrown.com geoff brown

    sick!!!

  • Matt

    Sweet another must know technique :)
    thanks for the effort !

  • Jordan Taylor

    great great stuff! been tryn to understand how to create this kinda of tracking thank you! cant wait for part 2! : )

  • Richard Williams

    Nicely done, Adam! Pfhoe is a great low cost solution for those wanting to add match moving to their repertoire.

  • Nittifix

    Your renders really sucks, why are they so flickery

    • Fred

      cuz your computer probably sucks

      • Nittifix

        Sure, so the quality of a video is based on the viewers computer? Ever heard about bad renders?

  • http://joeflashedme.com/blog Joe Horan

    So often do I see this effect gone wrong. This was VERY well done and very professional! Hats off!

  • -J-

    Are you using PFHoe or PFHoe Pro?

    • http://www.vimeo.com/everettoptions Adam Everett Miller
      Author

      This I am using PFhoe Pro, but I’m pretty sure everything I did in this tut could be done with PFhoe as well… you’ll have to check the website to make sure: http://www.pfhoe.com but I think the Pro version allows for more exporting to additional software choices.

  • mark

    wats d difference of pf hoe and pf track?

    • Matt

      pfthoe doesn’t do certain formats. pftrack has a lot of advanced tweaking.

  • http://www.twitter.com/explrcre8 samBrown

    awesome tut – looking forward to part 2 and the 3dsMax integreation

  • http://danielbroadway.blogspot.com Daniel Broadway

    Fantastic Tutorial. Thank you so much for this. I’ve been trying to learn 3d camera tracking myself, and there’s not much info out there about it.

  • http://www.sternfx.com Eran Stern

    Thanks for the credit Adam, You’ve created a terrific tutorial. Good job on the attention to all the details of PFHoe Pro. Way to track man :-)

  • http://rafaelbraga.com Rafael Braga

    pretty cool. I liked a lot.

  • http://youtube.com/user/CSKforlifeee Austin

    WOW!!… THANKS YOU SOOO MUCH!!

  • http://donotpresstheredbutton.blogspot.com/ Carlos Batlló

    Very useful. Lots of thanks.

  • Willem

    This is something i’ve been wanting to try for a long time, so this tutorial comes in very handy!

    Thanks man, and great examples.

  • Muhammad Tariq

    Thanks!

  • http://www.benmcewan.com Ben McEwan

    Pretty cool mate! With your masking though, couldn’t you have just created a new 3D solid, moved it to where the pole should be, and mask it once? Then you would probably only need a couple keyframes for the slight perspective shift.

    You could then use that layer as an alpha inverted matte for your particles. Just a thought ;)

  • Roy42

    I’m gonna guess that the file size is a result of the real life footage of you talking, right?

    Anyway, this tutorial was great, and the end result and techniques are definitely something I’d look forward to using.

    Regards,

    ≈Roy

  • Eric Kristin

    Very Good! excelente. tank´s boy.
    Venho apredendo muito com os tutoriais,
    Agradeço a todos pelo trabalho.

  • Jan V

    Actually you SHOULD shoot a lens distortion grid before every matchmoving shot you shoot. At least every time you change the focal length of the lens.

  • Juan E B

    Great tut, just one question, how did you export that mask you built in AE? Is it just a movie file(AVI, Quicktime?) and Pfhoe reads it as a mask or is it a specific render type?

    • http://www.vimeo.com/everettoptions Adam Everett Miller
      Author

      Yeah, I just created a white solid, then dropped the opacity to 0 and began keyframing my mask with the movement of my subject. When it was all done, I brought the white solids opacity back up to 100 to see this new shape that was over the action I wanted to mask, then I just created another black solid and dropped it behind the white one.. you could also use Generate:Fill on your footage. Then render out like a normal video. PF hoe will view it as a matte.

  • Shun

    what a different with PFtrack ?

  • Potsie

    huge but useful. thanks

  • http://freizeitlich.de Sven

    hahaaaa :) Peter Fox

  • http://www.youtube.com/wrenthereaper Wren Weichman

    few people have the charisma it takes to make a good and interesting tutorial. Mr. Kramer is one of those people, and i believe now that Mr. Miller is also in that crowd. keep the tutorials up, theyre very good.

  • Vickie

    I can’t get it to inport. When I go to the load footage it won’t inport. Any idea what the problem could be?
    Thanks

  • AntoxaGray

    I have sometimes null objects jumping / not matching perfectly; how do I fix that?

    • http://www.vimeo.com/everettoptions Adam Everett Miller
      Author

      A null is created from each of your tracker points, so if you have a faulty tracker point, it’ll create a jittery null… go back to PFhoe and delete that point and reanalyze.

  • Tony

    Where are the demo files located so i can practice this effect?
    Thanks