Create a “Bullet Time” Logo Shatter Effect
Wikipedia defines Bullet Time as a digitally enhanced simulation of variable speed (i.e. slow motion, time-lapse…) photography used in films, broadcast advertisements and computer games. It is characterized both by its extreme transformation of time (slow enough to show normally imperceptible and un-filmable events, such as flying bullets) and space (by way of the ability of the camera angle—the audience’s point-of-view—to move around the scene at a normal speed while events are slowed). The first movie credited with this effect is Blade, but it was the Matrix that really made it famous.
In this tutorial, Wes shows us how to use the built-in Shatter plugin to achieve “Bullet Time” with type or a logo.
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Instructions: Click ‘View Full-screen’ button (bottom right corner) to see this HD tutorial at maximum size. Click screen to pause, click again to play.
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Thanks for the tutorial man! I used it for one of my assignments.
Nice tutorial Wes! I like how you used depth of field to help achieve the motion blur on the shattered pieces.
Great tuts. I use mat to shatter so I control the shatter effects to what shatters first. I did tuts on the mat side on different objects…
http://www.youtube.com/results?search_type=&search_query=offthehook2+shatter+&aq=f
awsome tut, meny thanx to you for explanation of this tool
Wow. Amazing. Thanks.
GREAT TUT!!!!!!
One Question (and its making very frustrated)
Is there a way to delay the effect of the shatter, I have a stop motion picture of a guy punching but I don’t want it to shatter till he punches the screen but the shatter effect happens before the time I want it to shatter. If you or anyone could let me know that would be great, till then I will keep playing around, thanks again for the TUT
holy crap i must have skipped a part of the tutorial just watching it again and u explained it, my bad. Still jaw dropping everytime i watch it.
Great tutorial. Thanx !
Hi,
it’s a fool question, but where can I find the Shatter plugin.
I search in google without finding it.
There’s just tutorials about the shatter effects, but nowhere to download it …
Thanks
Shatter is a built-in plugin to After Effects. If you don’t have it you might want to try re-installing.
ok,
for the moment, I have the trial version, maybe it’s not in this version? It’s surprising …
Thanks
de la puta mare
me guio por los procedimientos, aunque quisiera que los tutoriales tambien sean en castellano para la gente latina como
im getting this error when I try to preview when the tutorial guy first tells you to preview it. this is my first day using after effects and its a good tutorial.
ram preview error “ram preview needs 2 or more frames for playback”
Hi,
when I follow this (great) tutorial, I have a little problem :
my “particles” made with the shatter effects are not completely filled : they fade : they are not solid like yours.
Do you see what I mean ?
I suppose there’s a parameter to specify it, but in Physics or other : I don’t see.
Thanks for your help
Try checking the visibility section. Also made sure your custom particle is at full opacity.
my opacity is 1 ( and I can just put between 0 and 1), so it’s not this
Hey man, im new to after effects, but knowing illustrator and photoshop and because of the way u explain things, im starting to learn, thnx i really apreciate it =D.
great tut!
one question:
how is it possible to ’sandwich’ a text layer in between shatter particles, like in the preview.
thanks
As I type this, I am saving my try at this. It’s going to be used for an intro to a video blog series I am doing on an MMA site. THANK YOU for this tut + the other tuts on this site. I’m just getting into AE, but man it looks awesome.
Hey, i have a problem.
You typed a text, i used an image. But it’s explode only in area of image (it’s smaller than composition size). How I can change it?
EXCELLENT TUTORIALS!!! SO EASY TO FOLLOW AND UNDERSTAND. I WANT MORE LIKE THESE!!!!
HI ! And thanks for that tutorial and all the others…
I would like to discuss aboute the fact that they seems to be no way to link a force Force param to a sound spectrum.
I mean, the shatter just do not render if you set it that way…
At a T time if you set a value manually at 5 for exemple, the force will be applyed, but if you use expression to link to your sound channel amplitude and make it have a similar value, the shatter do not explode ..
why ?
anybody has fixed it ???
Thank you very much, you’re makin my day, everyday
hmmm…. too old for me, i watch this technique a year earlier in andrew kramer designer sound fx tutorial
video missing.