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Elemental Combat Series: Flaming Arm

Elemental Combat Series: Flaming Arm

This entry is part 1 of 6 in the series Elemental Combat

Have Fire? Have People? Have desire to be awesome? Learn to composite stock footage of various fire elements and have your friends burst into flames. In addition, learn to use the fire as a displacement map to create a unique “Heat Haze” effect from the fire.

Elemental Combat Series: Fireball

Elemental Combat Series: Fireball

This entry is part 2 of 6 in the series Elemental Combat

Learn to create a fireball from a couple fire elements and then composite it into a scene that has been stabilized and tracked. You can use the same fireball to help light the scene as well.

Elemental Combat Series: Electric Hands

Elemental Combat Series: Electric Hands

This entry is part 3 of 6 in the series Elemental Combat

Use the “Advanced Lightning” effect to composite some electric arcs in your hand. Then using a blur to make the lightning glow, we’ll add some light to the scene and use an expression to have the light flicker.

Elemental Combat Series: Earth Breakthrough

Elemental Combat Series: Earth Breakthrough

This entry is part 4 of 6 in the series Elemental Combat

Twice a month we revisit some of our readers favorite tutorials from the archives. In light of this weeks Elemental Combat Series, we are going to repost this tutorial from back in February to complete the week out.

Elemental Combat Series: Flamethrower

Elemental Combat Series: Flamethrower

This entry is part 5 of 6 in the series Elemental Combat

Using stock footage from a flamethrower and multiple camera shots stitched together, create a dynamically animated scene that sees the ability to shoot fire in slow motion as it progresses across a scene.

Elemental Combat Series: Interrupted Earth Jump

Elemental Combat Series: Interrupted Earth Jump

This entry is part 6 of 6 in the series Elemental Combat

This effect deals with retiming two halves of a tricky shot so that dirt charges can be composited in with a realistic tempo. We’ll then move on to precomposing the dirt on top and masking out a hole to make it appear that you’re jumping into it.