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Hand Drawn Half-Pipe – iExpression Script Workflow Day 3

Hand Drawn Half-Pipe – iExpression Script Workflow Day 3

In this final part we add the missing highlights. We use KeyTweak to teach our skateboarder some cool tricks in the half-pipe. If you ever wondered how you can modify animations with hundreds of keyframes without touching each keyframe manually this tutorial is for you!

Hand Drawn Half-Pipe – iExpression Script Workflow Day 2

Hand Drawn Half-Pipe – iExpression Script Workflow Day 2

In this second part we use the “Roller Coaster” iExpressions to make the Aetuts+ logo move like a skateboarder in a half-pipe. At the end of this part, we also cover another super easy and super useful physics simulation.

Hand Drawn Half-Pipe – iExpression Script Workflow Day 1

Hand Drawn Half-Pipe – iExpression Script Workflow Day 1

In this three part tutorial series you will learn animation techniques that go beyond the usual keyframing. You can make your animations more believable and realistic using real physics simulations! With iExpressions this can be done easy and quickly without writing a single line of expressions code. In the first part we create all the basic ingredients using the pen tool. We also cover a clever technique to smooth your pen strokes.

“Dominoes” CameraTracker and Cinema 4d Case Study – Day 2

“Dominoes” CameraTracker and Cinema 4d Case Study – Day 2

In this tutorial we’re going to go over the principle functionality of CameraTracker from The Foundry, learning basic workflow, optimizing results, aligning the ground plane and exporting this data from After Effects to Cinema 4d.

“Dominoes” CameraTracker and Cinema 4d Case Study – Day 1

“Dominoes” CameraTracker and Cinema 4d Case Study – Day 1

In this tutorial we’re going to go over the principle functionality of CameraTracker from The Foundry, learning basic workflow, optimizing results, aligning the ground plane and exporting this data from After Effects to Cinema 4d.

Compositing A Sci-Fi Gas Refinery Scene – Tuts+ Premium
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Compositing A Sci-Fi Gas Refinery Scene – Tuts+ Premium

In this 3 part tutorial, we’ll take a look at compositing this “Sci-Fi Gas Refinery”. The shot is completely CG and contains no live footage elements. Using photographic layers, 3D renders and effects, we will explore the process of compositing the shot to read as live footage. Techniques include; color correction, blur effects, layer-blending, matting, RPF channel extraction, camera parallax and atmospherics, just to name a few…

Creating a 3D Pixelstorm with ShapeShifter AE – Part 3

Creating a 3D Pixelstorm with ShapeShifter AE – Part 3

This entry is part 3 of 3 in the series Pixel Storm

Part 3 concludes the 3D Pixelstorm series. Nancy covers the deformation features in ShapeShifter AE. She’ll shows Mettle’s take on deformations which prove to be quite powerful and versatile. Nancy will then wrap it up by applying some finishing touches.

Quick Tip – How To Import Photoshop 3D Into AE
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Quick Tip – How To Import Photoshop 3D Into AE

This is a Basix Quick Tip on how to import a 3d file (.3DS, .DAEm, .KMZ, .U3D, .OBJ) into After Effects so you can rotate and manipulate the model right without having to ever leave AE.

Free Stock Motion Graphic Splatter Clips – Tutsplus Premium
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Free Stock Motion Graphic Splatter Clips – Tutsplus Premium

Today we have a Premium Pack of 19 pre-matted motion graphics elements recorded at 720HD. Just drop them into your next project and they’re ready to go. In the Premium download, you’ll find 7 Splatters, 3 Drips, and 9 Runs along with Vector and Photoshop brush files. Best part is there’s no need to clean up when you’re done! :)

Quick Tip – Add A Mouse Click To Your URL’s

Quick Tip – Add A Mouse Click To Your URL’s

In this Quick Tip I’m just gonna share a few things you can do to achieve a better looking end title slate. I’ll specifically show you how to throw in a mouse clicking a website URL that you can use to bring attention to a website. The content is pretty basic, but will hopefully help you out for the next end slate you need to create.

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