Create A Comic Book Style Animation

Nov 4th in Workflow by Lyndon Alvarez
32

There are many ways to make yourself look cool like rescuing babies, planting trees, or even hiring someone with consistently bad breath to hang out with you so you become the social favorite by comparison… it does work. But I think the comic book super hero method ain’t too bad either and so today you’ll learn some helpful workflow tips integrating Photoshop along with how to take your footage and give it that comic book style.

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Writing With The Clouds

Nov 2nd in Basix by Remington McElhaney
16

I think at some point everybody has enjoyed trying to point out shapes of animals or other random things while looking up at the clouds. Well today you get to decide what that cloud shape will be! Without using any 3rd Party Plug-ins, I’m going to show you guys a simple way create clouds from shapes, text, a logo… anything you want! In this tutorial the main focus will be on track mattes and working with masks.

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Get Your Disco Groove On

Oct 28th in Motion Graphics by Ramesh Rao
33

I hope you got the funk in your trousers!… ok, that sounded better in my head. Today we are going to create a full disco club scene. There are a number of elements involved so hopefully you can moonwalk away with something groovy!

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Use Lights To Project Your Logo

Oct 23rd in Motion Graphics by Eddie Bogdanov
27

This tutorial basically involves three things that could be useful – Use of Light Projections (text projected onto white solids), Text Writing with particular and Use of Exported Camera from cinema 4d. There are some good principles you can take from this example.

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Simulate a Realistic Sniper Scope Perspective – AE Plus

Oct 16th in Ae Plus by Phil Strahl
69

We have another AE Plus tutorial exclusively available to
Plus members today. If you want to take your Photoshop and After Effects integration skills to the next level, then line up your cross hair, we have an exciting tutorial in sight for you.

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Map Your Destination in AE

Oct 14th in Motion Graphics by Jorrit Schulte
28

If you’re planning a trip and need to set up a visual location overview, you’re in luck! If you pretty much never even leave your room accept for class, work, and meals, you’re still in luck! With some expressions, good technique, and a little treasure hunting instinct, Jorrit Schulte guides us through the process of this animation journey.

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Writing with Colored Sand

Oct 12th in Motion Graphics by Ganesh Narwane
55

We are going to make this writing with sand sort of effect. The story behind this tutorial is; One day my manager asked me for spray or sand kind of effect. First I googled on the internet but I never found any kind of tutorial, After one hour of RnD, I came up with this effect which I felt was looking great, so I figured I would share it with you guys.

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Lloyd Alvarez Teaches You Particle Ballet

Lloyd Alvarez Teaches Particle Ballet – AE Plus

Oct 7th in Ae Plus by Adam Everett Miller
60

To celebrate the launch of our Ae Plus program, we’ve asked Lloyd Alvarez to hit it out of the park with a stunning tutorial. Over the course of two jam-packed video lessons you’ll learn how to create a breathtaking ‘Particle Ballet’ effect using After Effects. There’s no better time to Join Plus.

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Making Your Color Scheme a Whole Lot Kuler!

Oct 5th in Workflow by Mathias Mohl
37

Adobe Kuler is a great resource for color themes that is perfectly integrated in all Adobe CS4 software – except for After Effects. But this has changed now. In this tutorial, Mathias Möhl shows how you can use his brand-new script “Chameleon – The Adobe Kuler Color Theme Browser” to work with Kuler color themes in After Effects. Apply a new color theme with just one click and all colors of your composition update automatically.

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Living in Toytown

Sep 30th in VFX by Richard Bird
34

Until recently this effect has been created in-camera using specialized lenses. In this tutorial, Richard Bird gives an overview of how the “Dollhouse Effect” can be quickly recreated in post-production without the use of 3rd party plug-ins by remapping the depth of field, use of simple colour correction and altering the frame rate.

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