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Clinton Jones

Hey my name is Clinton Jones and I'm currently 18 years old. I got into VFX and Motion Graphics about 3 and half years ago and have been learning ever since! You can check out my work at http://www.youtube.com/pwnisher

Polishing Treatment To Save For After Effects

Polishing Treatment To Save For After Effects

In this tutorial we’ll go over the multitude of ways we can take our 3D renders from any program and spice them up in After Effects. If you’re like a lot of artists, you try to get your renders out of your 3D programs as quickly as possible. We’ll be looking at color correction, adding lights, film grain, and a bunch of other fun finishing touches.

Fallout 3 V.A.T.S Shot – Day 3 of 3

Fallout 3 V.A.T.S Shot – Day 3 of 3

This entry is part 3 of 3 in the series Fallout 3 Vats

Today we’ll finish the keyframe animation and final details. Color correction will breifly be covered as well.

Fallout 3 V.A.T.S Shot – Day 2 of 3

Fallout 3 V.A.T.S Shot – Day 2 of 3

This entry is part 2 of 3 in the series Fallout 3 Vats

Today we’ll finish up building the percentage boxes, and the last few elements needed to complete the scene. We’ll get into the early stages of keyframe animation, and talk about the best way to get the animation to match the video game.

Fallout 3 V.A.T.S Shot – Day 1 of 3

Fallout 3 V.A.T.S Shot – Day 1 of 3

This entry is part 1 of 3 in the series Fallout 3 Vats

Today we’ll go over setting up our scene and preparing it for keyframe animation. We’ll begin to build the elements of the V.A.T.S effect such as the outlines, grids, and percentage boxes.

Track A Massive Planet Into Your Shot

Track A Massive Planet Into Your Shot

In this tutorial we’ll go over basic motion tracking and how to composite a planet/stars in the sky. Basic color correction will be covered as well. To make your own planet visit solarvoyager.com. This technique can be used for any motion tracked spacey scene!

Program A Fallout 3 “Pipboy” Touch Screen – Day 2

Program A Fallout 3 “Pipboy” Touch Screen – Day 2

This entry is part 2 of 2 in the series Pipboy Touch Screen

In Day 2 we’ll finish up the building of the pipboy screens. Then we’ll talk about how were going to transition between the first and second screen. We’ll animate and keyframe the layers. DON’T FORGET MOTION BLUR!!! Once we finally build the 2 screens and animate them, we’ll add some final detail to the screens like noise and grunge. And finally we’ll motion track the screen onto our live action footage. Thanks for watching guys.

Program A Fallout 3 “Pipboy” Touch Screen – Day 1

Program A Fallout 3 “Pipboy” Touch Screen – Day 1

This entry is part 1 of 2 in the series Pipboy Touch Screen

In Day 1 we’ll go over how to set up the shot to add a CG screen on a cell phone, GPS, or anything with a screen. It really looks cool when you do it on something portable though. We’re making a pipboy so we’ll go over how to mimick the pipboy look as far as style, color, and feel. So get ready to build build build!

Simulate An Advanced Muzzle Flash

Simulate An Advanced Muzzle Flash

In this tutorial we’ll talk about the most realistic way (in my opinion) to go about making muzzle flashes for machine guns and pistols. Muzzle flashes, smoke, light simulation, slide action, and shells are all a must!

Composite A Live Action Jet Flyby – AE Part

Composite A Live Action Jet Flyby – AE Part

In this 2 Part, 45 minute tutorial we’ll go over the process involved with compositing a jet, helicopter, or even a UFO into your live actions scenes. You can watch Part One over on CGtuts+ before you watch Part Two below.

Quick Tip – Take Cover From Simulated Tracers

Quick Tip – Take Cover From Simulated Tracers

In this tutorial I will explain to create simple, but realistic, tracer rounds that you can easily add into your war films using After Effects.