Aetuts+ Weekend Workshop #7 – “APPZUBI”
tuts workshop

Aetuts+ Weekend Workshop #7 – “APPZUBI”

We’ve recently started a new weekly community project where we’ll be posting a video created by one of our wonderful readers, then ask you all to offer constructive feedback on the work. It’s a great way to learn more about video, express your viewpoint, and have your own content critiqued! Submit your own videos at the bottom.


Quick Ground Rules

  1. Play nice! We’ve deliberately chosen videos that aren’t perfect, so please be constructive with any criticism.
  2. Feel free to offer any type of advice – movement, lighting, color, pacing, etc.
  3. You can also link to videos that you feel offer a great example of this type of content done exceptionally well.

Without further ado, here is this week’s candidate for critique!


“APPZUBI”


Story Behind the Project

This is a commercial clip for “Appzubi“, an app for youths who are searching for an apprenticeship but still don’t know which one to choose or where.

The video is a mixture between 2D-animation and real footage and has been produced within two weeks from scratch. We used Mocha, Photoshop, After Effects and Premiere.

We didn’t have much time for the whole project so we had to do everything as simple as possible but still in a way that looks and feels good. First we made a quick storyboard, some character scribbles and the text to be spoken for the clip. Then we had a day for the shooting, then 2-3 days for the illustrations and design elements, then 3-4 days to animate and for compositing. Sound production and voice recording started simultaneous to the animation but always in good convention. Finally we got an animated clip 2-3 days before the deadline to be shown to our client. Then we had these left days to add some detail and make little improvements to the animation, cut and sound. It took us about ten workdays to get the final clip.

For the character illustrations we’ve done some rough scribbles, then imported them to Photoshop and recreated them all with shape layers. Here we had to think about what we wanted to animate to make the right number of paths (shape layers) for each character / element. In After Effects we got all these shape layers as separate layers and comps with masks which we were able to quickly animate. Then added some FX and color correction to the final look. All the shots were tracked with mocha to link the elements to the real footage.

Hope you like it! Feel free to check out our website!


Please let us know what you think in the comments – how would you have approached this project or done things differently?

Interested in submitting your own video? You can do so here!

Adam Everett Miller is everettoptions on Videohive
  • JWise

    The initial voice over doesn’t work for me as it over-rides what I’m expecting to hear from the three young adults, even if at a low level. What is more disorienting about the lack of their voices, is that you added street noise as though we were listening to the natural scene.

    The framing of the three actors is really tight from right to left. With the need to have headroom for the graphics, I feel there should have been more left and right open space so the viewer doesn’t feel claustrophobic.

    The first half of the ad uses a floating camera, when the graphic of the phone and hand moves to fill the screen, the camera becomes locked steady and remained floating. This could have easily been animated in After Effects or FCP.

    The fat fingers over the phone obscure the view. Had the hand been more “open” instead of “tightly gripping” the phone, we would be able to see the entire screen and not feel like I was missing something.

    The last three “winning” shots could have been cut much tighter, they linger too long.

  • http://adambelis.com Adam Belis

    cool colors

  • Julian

    The graphics are really good but the voiceover ruins it all. No normal teenager will react to that.
    Typisches heile Welt “hey, ihr habt so viel Chancen!” Politikerdeutsch.